#include <aalgorithm.h>
Public Attributes | |
float | h |
float | f |
float | g |
int | bx |
int | by |
int | processed |
Definition at line 11 of file aalgorithm.h.
float _GraphMapCell::h |
Heuristic cost of shortest path from cell to goal
Definition at line 12 of file aalgorithm.h.
Referenced by aAlgorithm(), calculateMapHeuristic(), and initGraphStructure().
float _GraphMapCell::f |
Estimated cost of shortest path from start to goal
Definition at line 13 of file aalgorithm.h.
Referenced by aAlgorithm(), initGraphStructure(), and pushNodeInOrder().
float _GraphMapCell::g |
Backpointer length
Definition at line 14 of file aalgorithm.h.
Referenced by aAlgorithm(), and initGraphStructure().
Backpointer cell coordonate X
Definition at line 15 of file aalgorithm.h.
Referenced by aAlgorithm(), getPathLength(), and initGraphStructure().
Backpointer cell coordonate Y
Definition at line 16 of file aalgorithm.h.
Referenced by aAlgorithm(), getPathLength(), and initGraphStructure().
Processed flag
Definition at line 17 of file aalgorithm.h.
Referenced by aAlgorithm(), calculateMapHeuristic(), and initGraphStructure().